A team of neuroscientists is working on a device they say has the ability to “hack” a person’s brain. They are so confident in their work that they will be testing the so-called iBrain on none other than the smartest man alive, Stephen Hawking.
Hawking, who suffers from Lou Gehrig’s disease, is agreeing to test the iBrain in a effort to improve his communicative abilities. His body continues to deteriorate from his affliction and he no longer is able to effectively use a clicker to operate his voice simulator. If effective, the iBrain will allow Hawking, and others with similar debilitating conditions, to operate computers and other machines using only their thoughts.
The iBrain, which is worn around the head and can measure brain activity, is only in its infancy, and it remains unclear if it will have any practical applications. Scientists are hopeful that, with further testing like that that Hawking is participating in, those applications will be realized.
It’s no secret that students, especially those in elementary schools, have trouble sitting at a desk or in front of a screen all day.
It’s natural for children to want to move, jump around, burn off some of their extra, seemingly boundless energy. It’s also apparent that children (and adults) are more distracted than ever. We all need tools to help us focus.
Movement is good—but researchers are finding that movement coupled with mindful intention, for instance, becoming...

After the Pandemic: “We will return to physical workplaces and face-to-face training because it is indispensable."
Classrooms all over the world are looking for better ways to teach team collaboration skills. Imagine a group of students gathered together, either in person or virtually, to engage...
Students can spend 12 years in school (even more) and not know what they’re good at.
While they have hopefully mastered academics such as reading, math, and science, they likely have spent little to no time studying their own natural talents and strengths during that time. This is a major gap in our education system.
There has been a plethora of research on the development of individual strengths and talents and their use in the workplace, mainly by Gallup. The company had...

“In the future we will see a broader range of topics covered by games that is more niche content.” – Doug Whatley
We all know by now that games harness the power of play, and through play we develop a range of 21st Century knowledge and skills, including language, communication, creative problem solving, critical...

“Digital games and simulations will continue to grow in cultural influence and shed their reputation for being merely violent or trivial, leading to their becoming a standard component of teaching and learning.” – Paul Darvasi
When the pandemic struck, were educators ready for virtual learning? “Digital games demand...