A fun reward activity involves puzzles and cooperative groups.
puzzle, jigsaw puzzle, reward
This activity requires jigsaw puzzles that can be purchased on many dollar stores. It works best with multiple copies of the same puzzle. That way, teams of kids can compete to see which team is able to put together the identical puzzle in the shortest amount of time. If you purchase jigsaw puzzles at your local dollar store, be sure to purchase puzzles that are appropriate for the age of the students you teach. If you teach third grade, for example, you might purchase puzzles that have 50-100 puzzle pieces.
This is a fun activity to do as a reward at the end of the week. It could also be used as a math-class activity; students can graph the amount of time it takes different teams to complete each puzzle.
Arrange students into pairs or groups of three or four. Provide each group with a jigsaw puzzle. The puzzle each group receives should be as close to equal in difficulty as can be.
The ideal would be to purchase multiple copies of the same puzzle. If you cannot do that, then puzzles from the same manufacturer that are equal in size and number of puzzle pieces should set up a fair competition.
When you give the go-ahead signal, student pairs or groups are to open the puzzle boxes and begin working on their puzzles. Which group finishes first? How long did it take them to complete the puzzle? How long does it take each group to complete the puzzle?
Did students work well together? At the end of the activity, you might have teams reflect on why they succeeded/did not succeed in completing the puzzle successfully or quickly.
Lesson Plan SourceEducation World
FINE ARTS: Visual Arts
GRADES K - 4
NA-VA.K-4.2 Using Knowledge of Structures and Functions
NA-VA.K-4.3 Choosing and Evaluating A Range of Subject Matter, Symbols, and Ideas
GRADES 5 - 8
NA-VA.5-8.2 Using Knowledge of Structures and Functions
NA-VA.5-8.3 Choosing and Evaluating A Range of Subject Matter, Symbols, and Ideas
GRADES 9 - 12
NA-VA.9-12.2 Using Knowledge of Structures and Functions
NA-VA.9-12.3 Choosing and Evaluating A Range of Subject Matter, Symbols, and Ideas
GRADES Pre-K - 2
NM-GEO.PK-2.4 Use Visualization, Spatial Reasoning, and Geometric Modeling to Solve Problems
GRADES 3 - 5
NM-GEO.3-5.4 Use Visualization, Spatial Reasoning, and Geometric Modeling to Solve Problems
GRADES 6 - 8
NM-GEO.6-8.4 Use Visualization, Spatial Reasoning, and Geometric Modeling to Solve Problems
GRADES 9 - 12
NM-GEO.9-12.4 Use Visualization, Spatial Reasoning, and Geometric Modeling to Solve Problems
MATHEMATICS: Problem Solving
GRADES Pre-K - 12
NM-PROB.PK-12.2 Solve Problems That Arise in Mathematics and in Other Contexts
NM-PROB.PK-12.3 Apply and Adapt a Variety of Appropriate Strategies to Solve Problems
NM-PROB.PK-12.4 Monitor and Reflect on the Process of Mathematical Problem Solving
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This lesson was originally posted on 08/29/2005