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tslmillionaire
author: Linda Starr
lesson includes 1 PowerPoint Presentation
las 6./13/00
gh 6/14
DA 6/16/00
ARCHIVE CATEGORY: Teacher Submitted Lesson Plan
SECTIONS: Ed. Technology
TEACHER SUBMITTED LESSON PLAN
SIDEBAR:
SIDEBAR HEADLINE:
TechKnow Teacher
SIDEBAR TEXT:
See today's Education World story [set HYPERLINK] Who Wants to Be a TechKnow Genius? A PowerPoint Game for Kids to learn more about teacher Jennifer Wagner.
HEADLINE:
TechKnow Genius
TAGLINE:
*** Is that your final answer?
Jennifer Wagner, a teacher at Crossroads Christian School in Corona, California, submitted this week's lesson, in which students create a PowerPoint game based on a wildly popular TV game show.
[NOTE TO PATTY/NANCY: TEXT OF LESSON APPEARS BELOW. THIS IS COPY-EDITED TEXT, SO IT NEEDS TO REPLACE ANY PREVIOUSLY POSTED TEXT.]
Lesson Plan Title
TechKnow Genius!
Subject: Educational Technology
Grade: 3-5, 6-8, 9-12
Brief Description
Students use PowerPoint to create a game based on the TV show [set ITAL] Who Wants to Be a Millionaire? [end ITAL]
Objectives
[set BULLET] Students locate information about a particular area of the curriculum and identify the most important facts about that subject.
[set BULLET] Students incorporate those facts, in the form of questions and answers, into a PowerPoint presentation.
[set BULLET] Students create a PowerPoint presentation.
Keywords
PowerPoint, games, computers
Materials Needed
computers with PowerPoint software
Lesson Plan
Preparation:
[set BULLET] Discuss the game show [set ITAL] Who Wants to Be a Millionaire? [end ITAL] with students. Be sure they understand the rules of the game. Talk about how real contestants "ask an expert," "poll the audience," and "phone a friend," and discuss how that might be done in the classroom.
[set BULLET] Arrange students into groups, and have each group create a list of questions and answers about a particular area of the curriculum. (The game can be adapted to any area of the curriculum and include as many or as few questions as desired.)
[set BULLET] Remind students that the game requires three wrong answers for every correct answer. Talk about how to create plausible wrong answers for their questions.
Procedure:
[set BULLET] Provide students in each group with the [set HYPERLINK to TechKnow_templat.ppt] TechKnow Genius template.
[set BULLET] Ask each group to make 14 copies of slides 2, 3, and 4 in the template. To copy the slides, have students go to the slide sorter (the button on the lower tool bar that looks like four little slides) and click slides 2, 3, and 4 while holding down the Shift key. This will select all three slides. Then have students click and hold Control, Shift, and D to duplicate the three slides. Repeat 14 times.
[set BULLET] Have students enter their questions, answers, and distractors into the correct slides.
[set BULLET] Help students hyperlink their slides. To do this, students highlight the answer, right click on the highlighted answer, and select [set ITAL] hyperlink. [end ITAL] Then they choose the correct slide on the hyperlink menu. Remind students to hyperlink the "50/50," "Ask the Audience," and "Call a Friend" slides to the correct icons as well.
[set BULLET] When the slide show has been completed, have each group test that all the hyperlinks are working correctly.
[set BULLET] Allow each group an opportunity to present its game to the class.
[set BULLET] For additional assistance or information about other games and presentations, contact Jennifer Wagner at [email protected].
Assessment
Evaluate students on the correctness of the questions and answers in the game and on the technology used to create the game.
Submitted by Jennifer Wagner ([email protected]), Crossroads Christian School, Corona, California