Students use drawing software, such as Paint or AppleWorks, to draw, or write and draw, their own endings to a read-aloud story.
literacy, creativity, play, computer, mouse skills
Explain to students that they should listen very carefully to the story you're going to read aloud, but don't tell them what they're going to do when you finish reading. Read the story aloud, showing each picture as you go along. Close the storybook before you get to the last page and have students write and/or draw their own endings to the story.
Students can complete the work on one or more classroom computers or in a lab setting. Make sure each student, with or without your help, can open the drawing program you've chosen and can use the paint, brush, spray can, eraser, and any other tools.
Print the endings and have students share them with the entire class. (Printing in color is fine, but black and white copies work just as well.)
AssessmentEvaluate each student's
Lesson Plan Source
FINE ARTS: Visual Arts
GRADES K - 4
NA-VA.K-4.1 Understanding and Applying Media, Techniques, and Processes
LANGUAGE ARTS: English
GRADES K - 12
NL-ENG.K-12.1 Reading for Perspective
NL-ENG.K-12.2 Reading for Understanding
NL-ENG.K-12.3 Evaluation Strategies
NL-ENG.K-12.6 Applying Knowledge
NL-ENG.K-12.12 Applying Language Skills
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