Materials Needed: Computer(s), an imagination, and some students
Objective: This activity is meant to be ongoing and can be adapted to be a sponge. Students will improve problem-solving skills as they fix a "sabotaged" computer in an authentic activity.
Instructional Strategy:
Students will break into groups consisting of these roles:
- Inspector -- in charge of giving the computer the "once over"
- Recorder -- responsible for taking notes during the group's brainstorming
- Reporter -- shares findings with the rest of the class, should be sure to be ready to note the behaviors and decision-making steps the students take
Steps in Lesson:
- Sabotage a computer before class in a variety of ways, or pose situations for groups of students to solve.
- Disconnect the video cable; insert a disk in the A drive.
- Create a frozen screen.
- Set the time.
Hint: Whenever I install an important program (Photoshop, Netscape), I change the year (Not the date!) of the computer to something bizarre, 1957, 1932, etc. I note this in the manual that comes with the program. This comes in handy in a variety of ways. If you have to remove the program, find files, free up hard drive space. The only drawback-your drivers always appear out of date.
- Open so many files that the computer runs out of memory. Tell students that the person reporting the problem can't open _______ program.
- Tell students a document won't print. (Lots of stuff here!)
- Ask students how to return to Windows from DOS.
- Tell students you need a program to start each time you turn on the computer.
- Have students install a printer, a scanner, etc.
- Run through routine maintenance problems. (Scandisk, Defragment)
- Ask student to find shortcuts to ________.
- Tell students they are out of hard-drive space. What can they safely delete?
- Use your imagination and experience to think of more!
- Break students into groups. (Be sure that the composition of the groups changes each time.) Allow students to assign roles and start investigating.
- Remind students to be discreet in their discussions. They don't want to clue in the other groups. Make sure they know what each role is expected to do.
- Give groups the appropriate amount of time for the problem, and then choose groups randomly to report how they figured out what was wrong and how they chose to fix it.
- Repeat the same lesson at another time by itself or in conjunction with another problem later in the year.
Closure: Encourage students by "including them in the club." Laugh about how simple the problems are sometimes and how challenging they can be-and satisfying!
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