Brief Description A Groundhog Day tag game. Catch Phil before he goes back into his hole! Objectives Students will
Keywords Punxsutawney, Groundhog Day, woodchuck, game, tag, physical education, phys ed
Lesson Plan This fun Groundhog Day game can be played on a paved area, in a gym/all-purpose room, or on grass. The game is similar to tag. Set aside a specific area for play. Set boundaries for the field of play, and then mark the field by drawing a handful of circles on it. Each circle should be about 2-3 feet in diameter (large enough to hold 2-3 students).
When the game begins -- when the leader blows a whistle or calls out the start of the game -- the groundhogs run onto the field. The "its" try to catch the groundhogs before they jump into a hole (get to one of the marked circles on the playing area). If a groundhog makes it to a hole, he or she is safe. When a groundhog is tagged (caught), he or she is out of the game and must go to a pre-determined area off the playing field. Once a groundhog is safe, he or she can stay in a hole for only 30 seconds or less. By then end of that time, each groundhog must make an attempt to run to another hole or be called out. This game of tag should move quickly. The last two groundhogs remaining are "it" in the next round of the game.
Assessment Students will follow the instructions/rules and play fairly.Lesson Plan Source Education World National Standards
PHYSICAL EDUCATION AND HEALTH: Physical Education Find more lessons for teaching about Groundhog Day on Education World's February Holiday Page. Click to return to this week's lesson, Groundhog Day: Fill Your Day With (Punxsutawney) Phil Fun. Education World®
01/23/2004
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