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   E-Learning

Home > Lesson Planning Channel > Lesson Planning Archives > Lesson Planning Article

LESSON PLANNING ARTICLE
Election Term BINGO Game

Election 2002

Return to Make Classroom Connections to This Year’s Elections

Return to Election 2006 Lesson Plans

Subjects

Arts & Humanities
  • Language Arts

    Educational Technology

    Social Studies

  • Civics
  • Current Events
  • Government

    History

  • U.S. History

    Grades

  • 3-5
  • 6-8
  • 9-12
  • Brief Description

    Students’ test their grasp of election vocabulary with a quick BINGO game! Student game card included.

    Objectives

    Students will
  • create a glossary of election terms or an ABCs of Elections book and add new election-related terms as they encounter them.
  • choose election terms to write on a BINGO card.
  • check off words on their BINGO cards as the definitions of those words are called out.

    Keywords

    vocabulary, election, BINGO, game, vote, elect, definition, campaign, government, civics, citizenship, Congress, legislation, law, Washington DC

    Materials Needed

  • Election Word List
  • Election BINGO Card.

    Lesson Plan

    Introduction/Preparatory Activity (optional)
    As students learn about, read about, and discuss the upcoming elections, they will undoubtedly encounter new vocabulary words. To keep a record of that new vocabulary, you might create with students an election term glossary or an ABCs of Elections book. This student-made glossary will comprise words they encounter, as well as words you introduce. Following are some ways in which the glossary might grow:
    • When you introduce the idea of creating a classroom glossary of election terms, have students work in small groups to brainstorm lists of words they think of when they think about elections. Arrange the final list into shorter lists and give each student or group of students a different list of words to define.
    • As students come across new election terms in their current events reading, they might cut out of the newspaper or magazine the paragraph of text in which they find each new word. Include that clipped-out passage in the glossary as an example of the word in context.
    • You might select words from the Election Word List -- which includes almost 200 words -- to add to the class glossary.
    • Students might use technology tools, including word processing or illustration programs, to create pages for the class glossary.

    Election Term BINGO Game

    • Provide each student with an Election BINGO Card.
    • Instruct students to write in each blank square on the BINGO card one of the election terms they have learned. (You can post a list of terms for students to select from, or have them use the class glossary or ABCs of Elections book as their source.)
    • When students complete their BINGO cards, start the game by calling out the definition of one of the election vocabulary words. If students have on their card the word that matches the definition, they cover that spot with a marker or put an X through on the box in which that word appears. The first student to have a complete row of covered or X’d words calls out "BINGO!” Have the student tell the words he or she has covered and the meaning of those words.
    • Start another game, or continue the game that is already in progress until another student or two has called out BINGO.

    Assessment

    Call on other students to share words they have covered and their meanings.

    Lesson Plan Source

    Education World

    Submitted By

    Gary Hopkins

    National Standards

    LANGUAGE ARTS: English

    SOCIAL SCIENCES: Civics
    SOCIAL SCIENCES: U.S. History
    • GRADES K - 4

    • NSS-USH.K-4.3 The History of the United States: Democratic Principles and Values and the People from Many Cultures Who Contributed to Its Cultural, Economic, and Political Heritage
    • GRADES 5 - 12

    • NSS-USH.5-12.10 Era 10: Contemporary United States (1968 to the Present)
    TECHNOLOGY
    • GRADES K - 12

    • NT.K-12.1 Basic Operations and Concepts
      NT.K-12.5 Technology Research tools

    See more election lesson plans from the Education World archive.

    Click to return to this week’s Lesson Planning article, Classroom Lessons from Ed World’s Election Collection.

    10/18/2002



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